Counters, auras, and other modifications common to voltron commander decks will stay stuck to their creatures through phase-out and phase-in
Court of Cunning Mill got a ton of new toys with Zendikar Rising , and Commander Legends gives us at least a few more
Or as many as you can keep around as you attack turn after turn
We actually have a few defenders here and there that just happen to fit our deck that we are running around, and that gives us a milling win-con
For instance, Abhorrent Overlord has 2 in devotion for black : Filters seach results based on CMC : card casting cost mana sum For instance, Abhorrent Overlord has 7 for CMC : Filters search results based on type : creature enchantment instant human artifact sorcery aura legendary wizard land soldier warrior spirit elemental beast Filters sear results based on ability : Flying Enchant Trample Haste First Strike Flash Protection Equip Defender Vigilance Reach Cycling Morph Shroud Kicker Filters search results based on creature power (from 0 to 15)
If youre already empty-handed, you still get the 4/3