Like most Magic: The Gathering cards, the value of Gloom depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Revised Edition)
I might hold a Thoughtseize for a turn or two here
Mine is that it appears to offset the games main win condition (Ill never get to 0 if I keep gaining life.) and thus seems more powerful than it really is
During the active players Main Phase, their opponents may only use instant abilities or other instant effects
If you put out large men the whole board would blow
Creatures (18) 4 Glorybringer 1 Darigaaz Reincarnated 4 Goblin Chainwhirler 3 Verix Bladewing 4 Nicol Bolas, the Ravager 1 Palladia-Mors, the Ruiner 1 Demanding Dragon Planeswalkers (4) Lands (24) Spells (14) Three mana planeswalkers have traditionally been Standard staples, and Sarkhan, Fireblood looks to be yet another