If that creature was an Angel, you get a number of Blood tokens equal to its toughness instead
At first glance, Oblation seems like a very bad trade-off, since ramping your opponent by two lands just gives them a too big advantage
Cards in a powered Cube tend to fall into three buckets: the "fair" bucket, the "unfair" bucket, and the "broken" bucket
The drop in resale value affected both collectors and players, undermining confidence in the business model of the game as a whole
From my first go-round with Magic , I remember Pit Scorpion from Legends, which seemed like a weird mechanic at the time and was difficult to build around, but that card basically had Poisonous spelled out - if it did damage, the damaged player also got a poison counter
The Other Great Rings If you're unfamiliar with The Lord of the Rings, there were a total of 20 great rings forged - Three were given to the Elves, Seven to the Dwarves, and Nine were given to Men