Im all about encouraging more expensive cards in Modern, and Punishing Fire promotes that from both players
Its also simple to set up infinite loops using this, Ghostly Flicker, and any number of Archaeomancer variants
Edge of Eternities is a laudably weird set, and its colorless cards embrace that ethos: there's a new Eldrazi that has a pseudo-Solemn Simulacrum effect, there's a 9/9 that you can cast for three, there's a card that casts Hive Stirrings every turn, and there's a Mindslaver variant with an Emrakul-sized activation cost
You may discard your hand (it lets your foes do the same) and then draw card equal to your highest mana cost for your leader
DUNEBLAST Duneblast sees significantly more play than most cards that show up in these articles, but its still being really underrated
She can attack right away, too, so set up the right board and you'll do a ton of damage the turn she arrives