However, both Starter Decks are mostly comprised of new Into the Inklands cards
I find Sygg to be especially potent in multiplayer, and Commander specifically, where lots of people lose 3 or more life a turn, and it's constantly triggering at the end of any turn in which someone was smashed in combat for three
you open a pack, got a pile of commons, a few uncommons, and one slot that contained either a rare or, if luck would have it, a mythic rare
Sphere of Annihilation 3 This is a bit of a Pernicious Deed
While you do need to make sure you have a reasonable number of untapped lands in your deck, between dual lands and basic lands this shouldn't be a problem
Both Trove of Temptation and Revel in Riches were among the last cuts I made