Creatures (6) Lands (17) Spells (37) 1 Tendrils of Agony 4 Brainstorm 2 Vampiric Tutor 4 Accumulated Knowledge 3 Intuition 3 Cunning Wish 4 Mind's Desire 2 Merchant Scroll 1 Turnabout 4 Sapphire Medallion 3 Snap 2 Deep Analysis 4 Chrome Mox Sideboard Whatever your mana engine, Minds Desire was basically the best possible way to convert it into a game-winning advantage
The next time you're dealt damage, it will be dealt as though its source had infect
Youll begin small and learn in stages, quickly building your skills as you progress
Its certainly fine in a mono-colored control deck, but Id rather just run a bunch of untapped basics a lot of the time
Teferi, Time Raveler is no different
She can be shifted on top of another Gadget card, bringing her cost to only four instead of six, and, if the player has three or more items in play, they can pay one less ink for any Inventor