Even a humble Boomerang would literally be game over if it hit a bounce land on turns two or three
Then you draw equal to the toughness of your biggest dork, nasty since most Green dorks tend to have symmetry like Craterhoof Behemoth or Avenger of Zendikar or Indrik Stomphowler
Or have I missed something off this list of top crewable artifacts
Combine that with Magic riding an all-time high after Final Fantasy and Edge of Eternities, the hype of its first major Marvel crossover starring Spider-Man, and demand easily outpacing supply, and those boosters might as well be worth their weight in cardboard or gold
(704.5s and 704.5t) In Commander, you're immune to the "commander damage rule" that says you lose if a single commander deals 21 or more combat damage to you
This card is another Legendary card from The First Chapter and while $30 is about average for Secret Rares in most games, Lorcana prints most of their cards in two variants, foil and non-foil, making the foil Maleficent a chase card for most Ruby players