Combine that with him actually being able to finish games, as opposed to just accruing card advantage with no end in sight, and I think it's fairly easy to say there's a new boss in town
If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it
As green was number two at enchantment removal (whites first), it seemed the obvious choice
While it might not be as exciting as planning a deck around solely winning through mill, the more interactive nature means that it will fit my style a bit more, while leaving the door open for mill as a Plan B
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If it's a creature card, it can be turned face up any time for its mana cost.) Advanced Dungeons & Dragons: Dungeon Master Guide, *2nd Edition (1989)* Market price $4.63 Based on the latest market prices tracked on TCG Stacked