[8] Estimated value: $4,500 - $8,400 Specifically, it supplies players with one red mana per turn (and, like other Mox gems, can be used as an interrupt)
While you can always reinforce your forces by making tokens or get a little card advantage with each attack, the most powerful of them is the final ability to deal damage
I have no serious complaints about this deck
Best Horsemanship Payoffs On top of the cards that have horsemanship there are a couple notable spells that mention the mechanic
One thing Im hoping for from Kaladesh is a cheap removal spell that is easier on the mana, but until the rest of the set is spoiled, it looks like Grasp of Darkness is the best option
One can play around Daze but it is often more damaging to do so than to run right into it