The Sapphire/Steel deck accelerates resources to cheat out big characters early, the Emerald/Ruby deck had lots of character removal and ways to steal Lore from the opponent, and the Amber/Amethyst deck had lots of card draw and could pull off many tricks and combos
A card must already be exerted in order to be challenged, meaning you cant challenge characters played on your opponents last turn
Either way, this is an incredible deep cut for Final Fantasy 14 fans, and a fun new tool for token Commanders to use
Calhoun Marine Sergeant is another Steel staple that honestly just feels overpowered
Using keywords like Rush , Reckless , and Evasive , youll challenge your way to victory by clearing opposing characters as soon as theyre played
The real excellence of this card lies in the ability which allows you to draw a card every time your opponent does, as long as Diablo is exerted