If a player has something under their control other than a Black thing or a land, they are pinged for a damage in their upkeep, you as well
See also References Okay, so TECHNICALLY they'd previously done so with the Arabian Nights expansion, based on a classical work of literature, and Portal: Three Kingdoms , based on real-world Chinese history but you know what we mean
Then most of those creatures need to be looking in the proper direction
I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
However, it does give players a good chance to experiment with styles of decks and commanders that they may not have used before
Note that it will survive the sweeping removal in this brew, as well as attacking with any 4-powered dork, like a Durnan with a +1/+1 counter on it