11 Thirst for Identity At a cost of three mana (two colorless and one blue), Thirst for Identity is a rather cheap instant that lets you draw three cards, but you have to discard two cards or a single creature card
In many ways, it is a very pure form of Magic because it allows you to rely heavily on your skills and knowledge, plus a bit of luck
There are a few other valuable cards in this set, like the shiny Gardevoir ex, but there are dozens of others you'll be happy to pull if you're just a shiny Pokemon collector
For added redundancy, the deck includes Greed's Gambit as an alternative to Demonic Pact
"The original plan was for Huy to fake breaking down midway through and have his groomsmen run over to help him finish
She allows you to draw cards by removing hit counters from creatures in exile whenever your assassins, mercenaries, and rogues deal combat damage to a player, effectively allowing them to collect on the rewards for carrying out these contracts