Card is DUMB pushed
If multiple attacking creatures must be blocked, the defending player must assign blockers in such a way that the greatest number of those attacking creatures are blocked
This deck excels at controlling the board early on, using its effects to remove opponent characters and set up for a strong finish
The second is to make games take place on the battlefield rather than the stack, and encourage playing more creatures
(Again, this is explained in further detail in my column on the design of double-faced cards.) The road to the Werewolf mechanic began not down the design path of double-faced cards, but rather down the path of designing the day/night mechanic
Kosei, Penitent Warlord makes up for that when you assemble a trio of mods onto it: an aura, an equipment, and a counter (+1/+1, -1/-1, keyword, whatever)