To someone that has never played the game, watching from outside can be very frustrating, because there are so many visual things to keep track of
As the secret card in the Secret Lair, Themberchaud was a surprise hit among fans
This card reminds me of a card from the recent New Capenna Commander product called Spellbinding Soprano, but it feels like a much more powerful and more repeatable version of that card with the addition of myriad to replace encore and the ability to flash in sorcery spells
Speaking of being rewarded for doing what you were already going to do, plenty of white decks will be enthused to see a curve topper that keeps the cards coming
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The idea of this, which isnt clear from the Illumineers Quest: Deep Trouble rules, is that you get a reward when you defeat Ursula for the first time