Fixing is hard, and some Commander decks really need the extra fixing
You also gain extra mana for every +1/+1 Gyre Sage gets
Strength aside this type of "whole table interaction" is quite fun and I think most players would enjoy it - Even if they do end up getting overrun by a scurry of Squirrels
When you have access to the best mana ramp, tutors, and card draw effects in the game, it wont take long to build huge hydras like Hydroid Krasis, token generators like Empty the Pits, or powerful payoffs like Villainous Wealth, all of which can be doubled on the cheap via Unbound Flourishing and will be making huge attackers simply for casting these spells
We'll keep this page updated with any further future print runs of Lorcana: The First Chapter!
The card is basically a big, hasty dragon that can help your other creatures do a good dragon impression after it dies