I would be shocked to hear if I were the first one to draw this comparison, but at its core, Modern Horizons looks and feels a lot like a Time Spiral block Part 2: old mechanics coming back on new designs in places they normally arent on the color pie, reprints of cards from yesteryear, and almost dangerously powerful additions to the game
There are so many good cards that it's hard to just pick ten, but we've made a dark pact to bring you the ten best black cards in Innistrad Remastered
Tactical Teamwork features the Seven Dwarfs as a major thematic selling point, alongside item synergies that want players to think carefully and setup draws or banishes
Its not like Disney was going to let its beloved cartoon mouse down, was it
Its difficult to even summarize that, never mind condensing the entire mainline 16 games into a single, cohesive card game release
6 mana is a lot to ask for a mana doubler in the modern day, and while the ability to turn that mana into power is nice, the lack of evasion really hurts this cards ability to serve as a reliable finisher, even with an Urborg, Tomb of Yawgmoth in play