The entire premise is pretty straightforward, even for a blue deck: Well play Talrand, Sky Summoner as soon as were confident we can protect it with Counterspells, then control the board with countermagic until weve amassed a cawing flock of Drake tokens to beat face with
There are relatively few expensive spells that paying 4 to return one to the hand is not amazing most of the time as well although stopping something like a Titan from getting its come into play effect can be pretty huge
We want to build our Energy stores and card advantage until we can either assemble a strong engine, or power out one of our big threats: Aetherwind Basker, Aethersquall Ancient, and the Demon of Dark Schemes
And then theres Doctor Doom, a 3/3 black creature that enters with Doombot tokens, lets players draw a card and take damage at the end of their turn, and is indestructible while an artifact creature or Plan is on the field
As you might expect, there is a downside, your Palafin can't attack the turn after
"Pokmon TCGO: Trainer Challenge Video"