In a way, the core mechanics of what this deck wants to do aren't that dissimilar to Tinker Time - get lots of little units and resources out on the board fueling a larger plan, and gain additional benefits from those little assets to create an overarching (and overwhelming) plan of attack
Would it be immune to Solgaleo GX, which doesn't use discarding energy as a damage condition and instead discards energy as an effect of the attack
Next comes six Common and Uncommon cards that are connected via a similar theme
Because the redirect ability specifically costs a card with a [Trigger] from your hand, Trigger count is a real deckbuilding constraint unique to Blackbeard
So is Mill a poor archetype
$0.49 Quina, Qu Gourmet Final Fantasy $0.49 Relentless X-ATM092 Final Fantasy $0.49 Evil Reawakened Final Fantasy $0.49 Capital City Final Fantasy $0.49 Adventurer's Inn Final Fantasy $0.49 Sidequest: Raise a Chocobo Final Fantasy $0.79 Balamb Garden, SeeD Academy Final Fantasy $0.49 Malboro Final Fantasy $0.49 Vanille, Cheerful l'Cie Final Fantasy $0.49 Coliseum Behemoth Final Fantasy $0.49 Elixir Final Fantasy $0.49 Summon: Shiva Final Fantasy 0 results found