The first mode you can pick gives a creature you control +1/+1 and has it fight another creature you dont control
WUBRG decks are always a little tricky to judge if they're not blatantly powerful right out of the box, and because the theming of this deck is so cool, it feels disruptive to try and make upgrades to it, so it's almost a case of being a precon that you shouldn't upgrade, but yet it desperately needs it
Every set of cards in Pocket comes with at least one so-called immersive card: a card that when tapped on comes to life, showing a short but elaborate animation that eventually loops back around to the original image
There is a real mix of cards there and a varying level of price but we feel there is certainly something for everyone
These include lands, creatures, enchantments, artifacts, and many more
By putting these less-rare cards in your sight, you can build a solid B-tier deck and then add rares like ex cards when they do get pulled later down the road