Green cards are commonly seen as the color of creatures and lands, since green's uniquely good at ramping and tends to get the fattest creatures to use all that extra mana on
Fear of Missing Out is a pretty on-point fear for Magic to immortalize here, and Im not sure how I feel about that
While some players prefer Yuna, Hope of Spira as a summoner, shes more expensive to bring onto the field and can only bring back one spent Enchantment from the graveyard
Still, every deck cant have (nor needs) a Cyclonic Rift, so I wont fault anyone for playing Curse
During the original playtests (before Magic was released), here's how mana cost worked
Then you can tap it for three and then mill everyone else cards equal to their hand size, which could easily be quite a bunch