In this case, although I did have guides on what types of themes to include, it was up to me to create the monster itself and have it be a true physical manifestation of a conceptual fear
Now, a 2/2 flier for 4 is only mediocre when it comes to vanilla stats, but I wanted to include this card because of how poor the ability itself is
Its infamous powerful effects and level 3 status will deliver good performance at tournaments
Naming Island, Plains, Swamp, or Forest with Wake will decimate an opposing mono-colored player's entire manabase, making them easy pickings for the rest of the table
It unlocks a bonus when a nonland permanent left the battlefield this turn or if you cast a warp spell
Of particular note is Diviner's WandDiviner's Wand, which has a great mana sink that works alongside ViviVivi to replenish your hand