Crashing Footfalls, Elementals, and Bring to Light Scapeshift all have few turn one plays, so they can stand to fetch a Triome on turn one and start setting up their mana
The inclusion of deathtouch and haste is nice, but Mardu Siegebreaker still needs to potentially put itself in harms way in order to do its thing
This is a decently high-powered deck, but it is a bit of a glass cannon, as it doesnt maintain a strong board state throughout the early turns
Clunky hands: How often are you forced to keep slow hands because you cannot mulligan forever
Those decks drain opponents life anyways, so if the opponents opt for the board wipe, it may bring them within range of a Blood Artist effect
Battle for Baldur's Gate Commander Deck - Draconic Dissent- 31.95 at Magic Madhouse Battle for Baldur's Gate Commander Deck - Draconic Dissent- $41 at Amazon US (was $60) Hopefully you like the look of one or more of these Commander precons, and if they've got you interested in trying out the format, we have a handy guide on how to play Commander to help you get up to speed