Coming down as a hasty 5/5 for means you can deal some damage right away, but its the random options that can truly swing a game: putting three +1/+1 counters on target creature, putting a shield counter on target creature and gaining three life, or fighting another target creature a foe controls
For the two foil cards in each deck, the text box is darker with inky tentacle-like decorations shooting out from their frames but the art and abilities are the same
I get the idea is to build out your deck over time and these are the easiest place to start, but these cards are too important to leave out
Rather than directly countering a spell, these tax effects force opponents to spend extra mana, slowing down their curve and disrupting their strategy
This low threshold, coupled with the repeatable nature of the deck, allows you to quickly transform three instances of one damage into a grand total of twelve damage
The Instructor answers Mocens prayers for freedom from Coro, granting her the spear Heuristic and visions of a reality without the cruel bird