Each starter deck comes with the 60 cards needed to play, two of which are foil cards, a booster pack, and newly colored, in the scheme of Rise of the Floodborn , damage counters, Lore tracker tokens, and a paper playmat
There are no "limited", "modern" or any other barriers- every set In my time with the Battle Decks I have (over 20 at this point), I've really enjoyed seeing how each fares against another and I've been surprised at how generally well-balanced and competitive they have all been
If the number of Elements among Characters you control becomes 2 or less or 4 or more when the auto-ability is resolved, you cannot search for a card
In fact the printing of Unholy Heat (and to an extent Solitude) has mostly pushed out cards like Tarmogoyf out of the format, as the removal in the format is now so efficient that creatures either need to be one-mana, so you trade at an even level (Dragons Rage Channeler and Ragavan, Nimble Pilferer), too large to be killed by Unholy Heat (Deaths Shadow and Murktide Regent) or generate immediate value upon being played (Solitude, Fury and Omnath, Locus of Creation)
1 Deeproot Pilgrimage
Cut a Deal If youd rather not have to pick a favorite opponent, Cut a Deal might be the card for you