Zur the EnchanterZur the Enchanter - 29,796 decks, 12,899 as commander Another one of Josh Nelson's attack trigger all-stars, the more popular (and older) Zur is one of the best commanders in any enchantment-based deck not playing green cards
You get so much for that you realize why white ramp and card draw are so rare
The Illumineers (players) use ink to play cards such as locations, items, or glimmers (characters)
Keep playing lands to continually create 2/2 creatures
Then, they are in a rush to deal with the dork you bestowed which will usually get in enough damage that the 3/3 flying leftover you get is also a serious threat as well
The strength of this version is that you dont falter in tough spots, making you better against aggressive strategies, even without the burst of lifegain from Hydroid Krasis