You only get to do this effect once per turn, but it will resolve on your opponents turn as well, letting you potentially swap things around time and time again
The theme of the precon he hails from should point you towards Equipment, but don't stop there
Sometimes its best to leave a threat in play and by turning it into a flyer with deathtouch, and forcing it to attack your opponent each combat well that makes for quite a good aura
Rarity might warp your design, but generally speaking, stick to mythic planeswalkers unless you specifically want your planeswalker at a lower rarity
Ivy is a jealous leader, but shes willing to take matters into her own hands.
"Doug, you forgot to remove all these crappy Suspend spells from your list." Did I