Goad seems to be a secondary theme of the deck, as this can goad every creature controlled by a player it deals damage to
it has some very good cards at common/uncommon (Choco-Comet, Thunder Magic, Suplex, Call the Mountain Chocobo, Samurai's Katana), but more bad filler than any other color
Its interesting for a few reasons: you typically build your own deck based around some strategy, and so you need to think about the probabilities of drawing certain cards in a game (there are also cards that exist purely to manipulate the probability of drawing a certain card)
Lotus Field There aren't many hexproof lands, and even fewer that are used to give something else hexproof
Jolly Roger, Hook's Ship has a movement cost of two and a Willpower of five
Sometimes it would devastate your opponent or even end the game