From fiery breath attacks to ancient dragon lairs, this deck captures the essence of draconic power
Low to the ground, aggro, Hate Bears, Recursion, Sacrifice-matters - all strike me as places to play this fun little five-cost sorcery uncommon
Everyone (even us) mills ten, then we get to reanimate something from each graveyard
Web Up Web-Shooters Wild Pack Squad With Great Power Amazing Acrobatics Beetle, Legacy Criminal Chameleon, Master of Disguise The Clone Saga Doc Ock, Sinister Scientist Doc Ocks Henchmen Flying Octobot Hide on the Ceiling Hydro-Man, Fluid Felon Impostor Syndrome Lady Octopus, Inspired Inventor Madame Web, Clairvoyant Mysterio, Master of Illusion Mysterios Phantasm Norman Osborn Oscorp Research Team Robotics Mastery School Daze Secret Identity Spider-Byte, Web Warden Spider-Man No More Spider-Sense Unstable Experiment Whoosh
Additionally, we feel that requiring Shift better represents the Floodborn experience, as many decks utilizing Bucky have mostly ignored using the Shift mechanic (outside of one sinister bird)
Instead they act like enchantments that you need to work to bring online, and after you flip them provide a major game effect