While that stipulation will likely exclude it from mainstream play, it could be very fun to try out in robot/alien themed decks
Shocklands were cemented as a Ravnica thing (ironically, since they were given plane-agnostic names to make them easily reprintable outside Ravnican contexts) and the post-aughts Commander boom meant players were excited for a new round of guild legends
Combo Atraxa, Grand Unifier | Illustration by Marta Nael Creatures (12) Serra's Emissary Archon of Cruelty x3 Atraxa, Grand Unifier Grief x4 Griselbrand x3 Instants (8) Dark Ritual x4 Entomb x4 Sorceries (18) Exhume x4 Faithless Looting x4 Reanimate x4 Thoughtseize x2 Unmask x4 Enchantments (4) Animate Dead x4 Artifacts (4) Lotus Petal x4 Lands (14) Badlands x2 Bloodstained Mire x2 Marsh Flats x2 Polluted Delta x2 Scrubland Swamp x2 Underground Sea Verdant Catacombs x2 Sideboard (15) Dauthi Voidwalker x4 Faerie Macabre x3 Show and Tell x4 Thoughtseize Wear / Tear x3 If we look at our previous archetypes as points on a line representing our spectrum, aggro and control are on opposite ends, with midrange being a point in the middle
this means you can afford to have fewer lands as a result
You get a Thoughtseize that also draws a card
The other two card types provide other ways to affect the game