Cards banned not because they were too good, but because they were too weird, too annoying, or just plain broken in a way that had nothing to do with winning
While Zur the Enchanter might be a tempting windmill slam, bear in mind that only two unconditional enchantments in this set are both three mana or less and totally within his colors: Gift of Orzhova and Seal of Doom
So I rebuilt Simic Greenshell trying to maximize these two cards
Aerith Rescue Mission creates three Hero creature tokens, which can be used as sacrifices for other effects
Goreclaw, Terror of Qal Sisma Krosan Drover wishes it could be Goreclaw, Terror of Qal Sisma
At each of your end steps, if a creature was put into your graveyard from...anywhere...make two tapped 1/1 Squirrel tokens