The sad part of Cursed Scroll is that often every activation of the Scroll was as good as casting any of half the cards in the deck it was a part of, and often it would net you a card on every activation in half of your match-ups
Tribal instants, sorceries, enchantments, and artifacts are bound by the same rules as non-tribal ones
In other words, unless your opponent does something about this card, they will have to continue placing a character into the Break Zone with each turn
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Many times in this column I've shown you a playtest card