This isnt going to feel amazing either way you get the 6/7 with Reach, but the fact that it IS a huge creature with the upside of being castable as a three mana 2/2 Ward 2 makes it worthwhile
This card feels like it's both my Johnny and my Spike, as it's fast, and can make enough mana that it ends the game, but requires a heavy commitment to artifacts and certain builds to make that happen
By focusing on direct damage, attack, and protection, Steel has elements of Red and White from Magic: The Gathering
The rarity and demand for these cards are propelling factors in the increase in their value
(See Rite of ReplicationRite of Replication.) May enter as a copy of any creature you control
Colorless Cost Reducers Colorless cost reducers overlap with artifact cost reducers given that most artifacts are colorless cards, though Wizards efforts over the past few years to print colored artifacts like The Great Henge and Bolas's Citadel make this a more tenuous synergy in certain decks