4 | Fire Nation Occupation Following the trend of cards that get better when your deck is filled with lots of cheap instants, Fire Nation Occupation is a value generating machine
If you cant interact with a creature on turn three, Vivi ensures you lose on turn four
Playing a creature spell to kill a creature, artifact or enchantment sounds pretty good to me
There are few keyworded mechanics, but the most prominent of them is "venture into the dungeon," which is meant to capture the world and characters of Faern in a way that blends mechanics from both of Wizards of the Coast's popular tabletop games
Turn one of the game is critical, and even with the arrival of Quick Ball and Professors Research, the new rule harms any deck that has a slightly more complex setup
Many Elves tap themselves to add a lot of mana, and Dionus gives you a chance to make that mana again while growing its stats