Crucible of Fire is an essential inclusion since it pumps all of my Dragons
While this can feel like a hard lock on specific strategies like Enchantress, this card is usually a fine addition to save your board from board wipes or to keep the storm player from going off until the Archon is dealt with
Once you have established which one of these three groups your deck sits in you can more sensibly find the most suitable cards for your deck
From there you get a mana boost, extra life, and cards, which is very hard to beat if the Henge isnt removed from the game
The follow cards are all permanents with abilities attached to them that allow you to counter a spell
It has items, locations, Reckless challengers, Huey-Dewey-Lewey combos, and a couple of Rise of the Floodborn cards that weren't playable back then and still aren't playable now