Players will be able to choose from three different options that each include a specific list of 60 cards in two of the six inks Amber and Amethyst, Emerald and Ruby, or Steel and Sapphire
On the topic of things being dragged out, though, I will warn players that reaching all the goals can take quite a few plays as getting to those new cards as your deck grows isnt so easy
Those wont be as relevant to us, but as well discuss, if a foil hits it big (Expressive Iteration, Im looking at you!) suddenly thats a very relevant number
It can also become a repository for infinite mana combos, so you sac it, draw all your cards, and win via whatever Laboratory Maniac combo you can swing
It does seem that four mana (at Boros colors) for a combat/aggro-related effect is fair enough as far as resource investment goes
But here's the kicker: you can only choose each option once per turn, so the order matters