5D's introduced the Meklords, monsters that were meant to be anti-synchro in nature
Two mana on an opening turn can allow a player to do all kinds of things that could start the ruination of their opponent
Gitaxian Probe is the other interesting one here since it costs a blue Phyrexian mana (meaning you can pay two life instead of a blue mana), letting you peek at a players hand and draw a single card
I'm not sure if it was restricted out of fairness, or if they actually thought the card was overpowered at 2 mana (can't imagine the thought process, when crusade and bad moon were fine, but then, they restricted gauntlet of might, so maybe they didn't like red guys getting pumped!) Rukh egg looks fine today, maybe even pretty weak
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Flashback (You may cast this card from your graveyard for its flashback cost