All of these sound exceptional on rate, so why arent more decks maxing out on hand attack
at the very least, the equipped creature becomes The Abyss while dissuading your opponents from attacking you
The downside of cracking clues isn't so bad if you're interacting at instant speed
For things to drop, They Never Come Back and Forest Duel arent songs, so basically have to go
Coming down as a hasty 5/5 for means you can deal some damage right away, but its the random options that can truly swing a game: putting three +1/+1 counters on target creature, putting a shield counter on target creature and gaining three life, or fighting another target creature a foe controls
The List follows this same guiding principle, gathering 300 cards chosen to complement and accentuate that richness of The Lord of the Rings through Magic 's own deep history of cards and mechanics