3-5 Uncommon cards
Sprinkle tutors and cast-from-graveyard effects as desired, Jump into any queue up in any format that allows Alchemy cards: Historic, Alchemy, Timeless, Brawl all work (Standard obviously doesnt.) Although any mana value can work, nine mana really is the sweet spot for the best odds for a Final Fantasy pull
It's heavy on non-inkable cards, which can make your early turns tense
Once Summon: Primal Odin deals combat damage to a player and the ability granted by Summon: Primal Odin's second chapter ability triggers, it doesn't matter what happens to Summon: Primal Odin
A really nice one off effect best suited to artifact matters decks and decks with redundant effects
Then, he can use his ability Cheer, which allows you to draw and card and add a counter to another creature when a creature with a counter attacks