During this turn's End Phase you lose the Duel
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On a three-mana 2/2 body, all combat damage dealt to an opponent is card draw
The first strike is very nice, but theres just enough better options out there to keep this from breaking through into older formats
They do destroy enchantments a lot and the occasional artifact (Kor Sanctifiers, for example), but they also really like enchantments too (especially Academy Rector, Nomad Mythmaker, Monk Idealist), they gain you a ton of life, and they rarely have any useful combat abilities beyond vigilance and protection
Venat, Heart of Hydaelyn / Hydaelyn, the Mothercrystal In commander the name of the game is legendary spells, so planeswalkers and cards you already want in your white deck like Flowering of the White Tree and Caduceus, Staff of Hermes, get much better with Venat, Heart of Hydaelyn in play