Also, unless I'm killing my opponent quickly by stacking the effects of damage, I don't like giving my opponents extra cards
Creatures (9) Lands (22) Spells (29) Setting aside the horrendous manabase, U/R Prowess is an archetype that didnt lose all that much
I think Ayara, First of Locthwain might be too much a holdover from the Bastion of Remembrance versions of this deck, and cutting that card and the sideboard splash of Tibalt, Cosmic Impostor lets you play all Snow-Covered Swamps and a couple of copies of Faceless Haven
Putting +1/+1 counters on your stuff when dealing combat damage to a player is something Im not surprised to see on Temur cards, and the card draw activated ability is also linked with this color trio, as well as working well with the first triggered ability
Assuming you draw absolutely nothing helpful, how strong is each card in your hand right now
Essential for anything over $35 raw