You can help them out by, say, giving them net decks, or by giving them some simple rules to play by (save removal for real threats, hold cards that are useless, stop drinking fucking Fanta), but there will be errors in judgment theyll still make often before the game even starts
While creatures are usually easier to remove than enchantments, the ward ability will really help with their staying power
One of them, The Ring tempts you, grants an emblem called The Ring (unrelated to the card, The One Ring)
The top 25 red cards of all-time most certainly involves a fair number of burn spells, and todays first card is not only one of the best burn spells in the games history but one of its most historically significant
How it works With this deck, you've got to hold the line until your cavalry arrives a few rounds into the game
After that, you play with up to 4 players and the winner is decided based on votes rather than on who wins