Free 9/9s are good, especially when they have the abilities that Zacama does
We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
Once a creature has been blocked, Rikku's first ability won't cause it to become unblocked
The fact that you can draw cards after casting instants or sorceries is already strong, but adding that to spell-copy effects is comborific
Those are definitely corner cases though, and Flickerwisp does its best work flickering a permanent for enter the battlefield value
While Erik lost to Greg, who was playing Mono-Blue Devotion, I like the build that Erik brought to the tournament