Common 103/585: Hecteyes Common 106/585: Malboro Common 107/585: Namazu Trader Common 112/585: Qutrub Forayer Common 114/585: Resentful Revelation Common 116/585: Sephiroths Intervention Common 118/585: Shinra Reinforcements Common 123/585: Undercity Dire Rat Common 124/585: Vaynes Treachery Common 126/585: Vincents Limit Break Common 130/585: Blazing Bomb Common 131/585: Call the Mountain Chocobo Common 140/585: Haste Magic Common 141/585: Hill Gigas Common 142/585: Item Shopkeep Common 143/585: Laughing Mad Common 144/585: Light of Judgment Common 145/585: Mysidian Elder Common 152/585: Red Mages Rapier Common 153/585: Sabotender Common 163/585: Summon: G.F
In this series I give you an updated decklist of the Commander decks Ive already written about as new cards come out, I discover old cards, or I play the deck more and make some changes
Cards like that historically peak a few weeks before a rotation and soften afterward, and the Amber Steel builds that leaned on Reign of Jafar are the obvious pressure point
One major question is whether Disney Lorcana will continue to bring in dual-ink cards in future sets, or if this is a card type that will only be explored in the new Archazia's Island set
The ability to return the card exiled with Ugin's Labyrinth to its owner's hand just by tapping the land - not even sacrificing it
I also wish these were available in foil somehow, especially with the assorted slots available in a Collector Booster