You probably shouldn't use it on your turn at all, in fact, and instead wait and play it defensively just before you untap
The Universes Beyond collaboration with Final Fantasy is getting both the usual Commander treatment and a booster-driven series, so there are a lot of cards to go over
Once all these phases have been completed, your turn is over - your opponent now gets their turn

Scientists Abandon Attachments Abomination of Gudul Academic Dispute Academy Elite Academy Raider Academy Wall Action News Crew Adventurer's Airship Agna Qel'a Agonasaur Rex Airship Crash Akki Ronin Akoum Flameseeker Akroma's Blessing Akroma's Vengeance All-Seeing Arbiter Altanak, the Thrice-Called Amber Gristle O'Maul Ancestral Reminiscence Ancient Excavation Angel of the God-Pharaoh Angelsong Anje Falkenrath Anje, Maid of Dishonor Anvil of Bogardan April, Reporter of the Weird Arcade Gannon Arcane Subtraction Archfiend of Ifnir Architects of Will Archive Haunt Arm-Mounted Anchor Arterial Alchemy Artful Looter Artificer's Epiphany Artist's Talent Artistic Refusal Ashling, Flame Dancer Ashling, Rekindled Assassin Gauntlet Astonishing Spider-Man Astral Drift Asylum Visitor Atemsis, All-Seeing Atlantean Skirmisher Aura Extraction Avian Oddity Avishkar Raceway Awaken the Honored Dead Axiom Engraver Azra Oddsmaker Backslide Bag Check Bag of Holding Bandit's Talent Banon, the Returners' Leader Bant Sojourners Baral, Chief of Compliance Barkhide Mauler Baron Strucker, HYDRA Overlord Barren Moor Barrier Breach Basri, Tomorrow's Champion Battle of Frost and Fire Battlefield Scavenger Bedlam Reveler Belligerent Guest Bellowing Crier Beneath the Sands Benthic Biomancer Big Score

Rating: B- Marwyn, the Nurturer On the one hand, Marwyn is fighting against Azuza and the original Omnath as a 3-drop ramp spell to head up big mana decks
If you combine this with another card farther down on the list, you get to draw two cards for each casting