These decks can be played as-is or used to build decks
On a turn : Begin with, Ready (remove exertion from cards, dry the ink on your summoned cards), Set (follow any abilities that mention Turn Start), Draw (your card and start your strategising)
Aside from the two value cards and few zombie-centric tribal pieces, theres not much here that translates well outside of the box
There are also some much-needed reprints from non-Standard sets like Modern Horizons - a true powerhouse of a set, but one that we just need more of when you consider the power level of so many of the cards and how obnoxiously expensive many of them have become as a result
Authority of the Consuls $9.67 Great, just what I needed
Play Boosters/The List These arent explicitly a mechanic, but I just wanted to say this: The sky is not falling