It more often relies on bouncing your opponents board back to hand or tapping it down completely
If you dodge too early, you can get caught out so wait until the Behemoth springs at you, don't dodge as it crouches down
This release also features the meld mechanic on a single "meld pair": a duo of cards that, under the right circumstances, combines into one extremely powerful creature
Actually, let me clarify: it's good if your super aggressive deck wants to spread its wings beyond two colors
Roughly, that would be 12 of each uncommon, 3 of each rare, and 1.5 of each mythic
To deal with Evasive, you'll need to rely on actions that deal direct damage to targets