The main reason Arcane Denial is so good is that it helps your deck get to where it wants to be while simultaneously stopping your opponents deck doing exactly what it wants to do regardless of what that might be
It's a pretty simple concept that opens up a lot of different lines of play once you start to get the hang of the basics of the game, but at the same time, none of these cards are so overly complex that they're too daunting for beginners like myself
A TOKEN OF APPRECIATION White has leaned firmly into the color of making creature tokens, and its done so by leveraging a lot of great card draw for doing so
The rebels and soldiers that unite against the Fire Nation bear the Ally creature type, which I'm happy to see again, even if they don't snowball as quickly as Zendikar's allies did
But what exactly is an Aeon
The card's flavor text also makes a self-reference to Magic's game world by noting "planar invasion" as a possible danger of the snow globe