The most common turn one and two we like playing with this deck is a land into Llanowar Elves on turn one, before starting turn two by playing two copies of Sazh's Chocobo (using Llanowar Elves to pay for the second), and then playing and activating a copy of Fabled Passage
Another reason for the deck to be considered boring could be because the deck attacks little and takes time to win
This is especially true if you have special cards to sell, as the best alt art cards or ultra-rare cards can sell for high prices to these buyers
If you are "set complete" for both Alchemy and the adjacent Standard set, normal duplicate protection rules apply
This card will deal damage to a chosen character equal to the number of characters you have in play, which makes it an incredible card as long as you have a lot of bodies on the board
I am somewhat surprised to see what is frankly just a Commander card up here in the price stratosphere, but the Hour of Devastation gods are up on this list, perhaps as the most likely commanders out of the bunch