Thats not too surprising for a game that is 32 years old, and its certainly not a bad thing to have so many cool types of creatures
Felidar Retreat, Rampaging Baloths, and Scute Swarm are all staples for a reason, and theres no reason not to play them here
Being able to sac one of your own Gobby tokens in order to destroy an opponents powerhouse artifact combo piece or game-warping colorless permanent is quite an impactful trade-off, so if you keep losing to Chimil, the Inner Sun or The Immortal Sun (or other, non-Sun-related artifacts), nab a copy of this bruiser and profit mightily
Not to mention, the card's own recursion is practically built in thanks to its use of the escape mechanic also seen on Underworld Breach
In regular Magic, its pretty easy to insert playing this into the hyphen in draw-go
And sure, that recursive card drawing is good, but it costs 5 mana for the first card and six for the next