While the initial impact of this card isn't as huge as say, Wrenn's Resolve, Phyrexian Arena can stick around and benefit you for the entire game
As a Commander, this is tough because youll eventually need real card draw to replenish your hand for Inti, but this is a fine value piece, especially for Isshin, Two Heavens as One as your Mardu commander
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In Outlaws of Thunder Junction, your players will join Oko's crew of deadly desperados as they plot a heist in the frontier world of Thunder Junction
However, they do typically contain several very strong cards, and these cards can then be used to upgrade your deck later
Tradewind Rider, Rare The most onerous card from this era, especially in Standard, were not the cards above or below